AI Insights · Timothy · June 2022
Top 5 Racing Games on iOS in Chile: Q2 2022 Performance
Discover the performance of the top 5 racing games on iOS in Chile during Q2 2022, including trends in weekly downloads, revenue, and active users.
In Q2 2022, the top 5 racing games on iOS in Chile showed varied performance trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the popularity and financial success of these games.
Bridge Race by SUPERSONIC STUDIOS LTD saw an increase in weekly revenue, peaking at around $42 in the week of June 20. Weekly downloads also surged towards the end of the quarter, reaching approximately 4.6K in the same week. Active users showed a steady rise from 10.1K at the beginning of April to about 14.7K by the end of June.
Nintendo Co., Ltd.'s Mario Kart Tour experienced fluctuating weekly revenue, with a high of around $2.7K in early May and a dip to approximately $1.5K by mid-June. Downloads peaked at about 2.6K in the last week of June, while active users remained relatively stable, averaging around 16K to 18K throughout the quarter.
Race Master 3D - Car Racing from SayGames LTD showed a notable increase in weekly downloads, hitting a high of about 2.1K in mid-June. Weekly revenue peaked at approximately $105 in mid-April and remained moderate for the rest of the quarter. Active users grew from around 3.7K in late March to about 6.1K by mid-June.
Asphalt Legends Unite by Gameloft had a peak weekly revenue of about $800 in early April, with another significant rise to around $589 in early June. Downloads were relatively steady, peaking at approximately 1.1K in mid-June. Active users increased from around 3.7K at the end of March to about 4.4K by the end of May.
Finally, F1 Mobile Racing by Electronic Arts showed a peak in weekly revenue of approximately $1K in the last week of June. Downloads were highest in early April, reaching about 1.2K. Active users showed a slight decline, starting from around 4.9K in late March and ending at approximately 3.6K by the end of June.
For more detailed insights and data on app performance, visit Sensor Tower.